🕒 20.04.2023 at 10:45 UTC+3 – Online (Portal)

Chaired by Ineta Žičkutė and Farrukh Qureshi

5-Safe: AI-based Road Safety Enhancement for Schoolchildren using 5G

– by Dominic Scholze, Abdullah Al-Khatib, Ahmed Chebaane, Tobias Ziegler, Abdelmajid Khelil, Henriette Röger, Marcel Müller, Michael Spateneder, Ranothan Ravichandran, Tim Laine, Michael Luger, Holger Timinger, Bettina Kühbeck


Protecting children from traffic hazards near schools is of essential importance. Emergent technologies present new possibilities for monitoring traffic more efficiently a nd a dequately w arning r oad u sers. This paper presents a new approach, that integrates well-selected technologies to increase road safety for schoolchildren on their way to school. It delves into how utilizing multimodal sensing, 5G mobile communications infrastructure, Artificial I ntelligence a nd E dge C omputing c an achieve timely situation awareness to prevent traffic h azards near schools. Five use cases are outlined to enhance school route safety, derive critical requirements for their solution, and reveal potential challenges.

Smart City Replication Engineering: A Conceptual Framework

– by Patrick Ruess


With the emergence of smart city approaches, the concept of replication also gained importance. The principle of replication is based on the shared understanding that cities benefit from a formalized exchange of information, experience, ideas, and technical solutions. Cities are assumed to face similar challenges even if they differ in many characteristics and can benefit from shared knowledge about successfully implemented smart city applications. By definition, the process of replication refers in this context to the respective translation to another location. The results from one pilot case are transported or ”copied” to other geographic areas, albeit under possibly different boundary conditions.

In this paper, Design Science Research (DSR) serves as a methodological approach to build a conceptual framework that facilitates replication activities considering relevant research gaps, demands, and previous activities. The framework adds the perspective of complexity and systems research to extend the methodical replication portfolio with a complementing conceptual, strategic, and participatory tool.

Blockchain Civic Tech for Smarter Cities: Governance Challenges from a Multistakeholder Ecosystem Perspective

– by Beatrice Ietto, Federica Pascucci, Jochen Rabe and Sara Bartoloni


Recently, many governments have attempted to develop more inclusive and participatory urban development processes through civic technology. CivicTech platforms support urban development by engaging citizens in urban matters decisions in more meaningful ways. Blockchain has been used as a digital technology for CivicTech platform as its unique features of decentralization, traceability and immutability ensure data integrity and reliability. Currently, there is a lack of a systematic guidance on the governance of blockchain-based platforms that accompanies their design and implementation. The lack of a clear governance design causes strategic uncertainty and hinder cooperation among the involved stakeholders. Therefore, the scope of the paper is to identify a number of governance trade-offs and related solutions in order to overcome the problems which could emerge during the design and implementation of a blockchain-based civic tech platform for citizens engagement. Through the analysis of the case study of BBBlockchain, a blockchain-based CivicTech platform used by urban planners to improve the transparency of urban development and better involve citizens in decision making, the paper contributes to the literature of blockchain governance in the public sector.

Governance Ambidexterity in Digital Transformation

– by Mansoor Mohammed, Louis J Taborda


Adopting agile project management practice has paralleled the digital transformation agenda that businesses have embraced. The need to examine and leverage new digital technologies, with their potential to influence business competitiveness, has seen organisations increasingly manage a mixed portfolio of projects adopting both traditional and agile practices. There is insufficient research into how these organisations govern the mix of projects that comprise digital transformation initiatives.

Our research aims to understand governance practices, specifically the role of agile governance as a mechanism for overseeing digital transformations. The need to coordinate and eventually integrate these large and varied project portfolios presents a means to explore the application of traditional and agile governance techniques in practice.

This paper presents our preliminary findings that provide evidence for contextual ambidexterity being necessary for the governance of digital transformation initiatives. Project leaders pragmatically apply dual approaches to governing the mix of digital projects resulting from digital transformation initiatives. Data collected from interviews with project executives identify a tension between traditional and agile project governance, suggesting that ambidexterity is evident in organisations undertaking digital transformation.

Our research has relevance to those interested in how traditional and agile project governance practices are applied in complex digital transformation initiatives. It contributes to our knowledge of governance practices in environments where traditional and agile project management practices must co-exist. Building on the concept of organisational ambidexterity, we theorise that project governance similarly embraces a duality. Our research suggests that practitioners develop ambidexterity as they alternate between exploration and exploitation governance actions

The Effectiveness and Attractiveness of Employer Branding: The Effects and  Role of Gamification in Recruitment Activities

– by Lasha Abuladze, Lumbardha Hasimi


With the latest developments in digitalization and its transformation, HRM has faced the need of fast adaptation of recruitment and employer branding tools accordingly. Gamification has shown to have a significant impact not only as a tool in the recruitment process, but also in communicating the companies’ values to candidates. To investigate the concepts and their significance related to the gamification and employer branding, we have discussed the relation of these domains, as an emerging software component, which affects organizational values and objectives. The main objective of the paper was to investigate and identify the metrics which measure the extent to which HRM can increase the effectiveness and attractiveness of Employer Branding with the use of gamification in recruitment process. A case study is presented concerning the metrics and the output of the above-mentioned relation in binding the values.